Is MC 1.19 out yet?

The new Minecraft patch 1.19.1 has been released, otherwise known as The Wild Update. It includes a number of new features, fixes and much more.

The official patch notes for Minecraft The Wild Update – or version 1.19.1 – are as follows:

When will The Wild Revelation 1.19 be available in Minecraft?

Minecraft Update 1.19, known as Wild, will release on June 7, 2022 at 8:00 AM Pacific Time, 11:30 PM. Eastern Time, 4:30 p.m. HST, 30:30 CET. Ok, it depends on all the lives in the world. In Australia and New Zealand, it’s about two or three days in the morning of June 8th. I think you can be sure how to do your math from there and figure out when the update will come out in your slice of the planet. But yes, the new content will launch on all available platforms, namely Xbox, PlayStation, Nintendo Switch, Android (Minecraft: Bedrock Edition) and Windows, MacOS and Linux (Minecraft: Java Edition). Yes. It’s nice that both sides of the game can play at the same time.

Just for the date of Minecraft update 1.19, The Wild will officially arrive. On the official website of the games, what it feels like to see is what you need to see in terms of content. There will probably be two new biomes called Deep Dark and Mangrove Swamp. In these, you’ll encounter new enemies (such as the Shrieker and the dreaded Warden), new block types (such as sculk blocks, mud blocks, and others), and materials, and much more. Lots of frog themed items too. Don’t let the crowd breathe; don’t forget to mark your calendar and save that date.

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Fixed bugs in the first version 1.19

  • MC-94060 – Equipping armor/elytra through inventory or dispenser does not play sound
  • MC-134892 – Maximum length of PacketBuffer.writeString is in bytes, while readString is in characters
  • MC-209222 – Attempting to open the Minecraft Realms menu claims that the client is outdated, even though the snapshot may be newer than the version
  • MC-210279 – Sculk sensors are not activated when entities are summoned by a spawner
  • MC-213915 – Equipping armor through inventory does not count as a flip
  • MC-218222 – Distance value for Sculk sensors is limited to integers
  • MC-225195 – Goats don’t panic when they are tempted by their favorite food
  • MC-230735 – The description of the “FOV Effects” setting is not accurate
  • MC-249141 – No subtitles are produced when frogs walk
  • MC-249164 – Entity.frog.tounge sound is spelled incorrectly
  • MC-249209 – Frogs don’t panic when tempted by their favorite food
  • MC-249260 – Tadpoles are not tempted by slime balls
  • MC-249328 – Frogs can jump here and there while being tempted by slime balls
  • MC-249456 – Tadpoles drop experience, unlike other baby mobs
  • MC-249619 – Comparison frequency of recoil sensors when you step on them is the last frequency it heard
  • MC-249711 – Items picked up from the ground by alleys travel too high above their hitboxes
  • MC-249757 – The advancement of “It Spreads” is not a child of “Monster Hunter”
  • MC-249834 – Swapping items with the player’s off hand can generate vibrations
  • MC-249980 – Birthday Song progress description does not capitalize the word Cake
  • MC-250006 – British cat id does not match texture name
  • MC-250019 – Sculk catalyst activates when a villager converts to zombie villager from a zombie
  • MC-250317 – The subtitle for picking up a tadpole with a bucket is the generic subtitle “The bucket fills up”
  • MC-250351 – Duplicate /tp “argument” in tab options
  • MC-250919 – Server crashes when trying to load blocks that contain command blocks consisting of a large number of characters within the previous output field
  • MC-250932 – Goat horn subtitles are capitalized incorrectly
  • MC-250940 – Goat horn sound is not detected as vibration
  • MC-251132 – Server log messages “Game test server”
  • MC-251312 – Entity selectors in /say commands are no longer evaluated
  • MC-251355 – Potted mangrove propagule model is incorrect
  • MC-251405 – Structure Block messages are formatted as chat
  • MC-251479 – Duplicate object key
  • MC-251550 – Unable to launch game on 32-bit OS
  • MC-251640 – io.netty.handler.codec.EncoderException when using special characters in chat message
  • MC-251641 – Game crash related to director anger
  • MC-251647 – Chat closes automatically if control for Open chat is set to Enter
  • MC-251649 – Clicking on “command incomplete” message is removed/in chat
  • MC-251650 – Iron golems can spawn on non-spawnable blocks like leaves, glass, sea lanterns, etc.
  • MC-251652 – Warden emerge/roar/sound charge/dig animation (and possibly other similar animations) does not start unless player looks at Warden first
  • MC-251656 – The /say command fails to style the server message when sent from a command block, server console, or RCON, unlike /msg
  • MC-251690 Guardians can spawn on any incomplete block, as long as it is solid
  • MC-251736 – Reflected ghast fireball can’t hit ghast
  • MC-251762 – You can execute commands with double slash prefix
  • MC-251773 – The –dev argument for data generators no longer converts NBT to SNBT correctly
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When The Wild update 1.19 is available in Minecraft Release date and time

The release date and time of Minecraft update 1.19, also known as The Wild, is June 7, 2022 at 8:30am Pacific Time / 11:30am NYC Time / 4:30pm BST / 5:30pm CEST. So, yeah, it all depends on where in the world you live. In New Zealand and Australia, it is around two or three in the morning on June 8th. I think you can do your math from there and figure out when the update will come out in your slice of the planet. And yes, the new content will launch simultaneously on all available platforms, namely Xbox, PlayStation, Nintendo Switch, iOS, Android (Minecraft: Bedrock Edition), and Windows, macOS and Linux (Minecraft: Java Edition). Yes, it’s nice that both sides of the game can play at the same time.

So, yeah, here’s when Minecraft Update 1.19 The Wild will be released. As for what you can expect to see content-wise, you can read more about it on the game’s official website. The main attraction will probably be two new biomes, called Deep Dark and Mangrove Swamp. In these, you’ll encounter new enemies (such as the Shrieker and the dreaded Warden), new block types (such as sculkblocks, mudblocks, and others), and materials, and much, much more. Also, lots of frog themed stuff. There’s a lot to sink your teeth into, so be sure to mark your calendars and save the date.


  • Ravagers can now be injured by Evoker Fangs
  • Increased the Ravager collision box size to match Java Edition
  • Ravager speed increased to match Java Edition
  • Village librarians can now offer enchanted books with vanishing curse and binding curse
  • Players now sink into Soul Sand and Mud blocks
  • Players swimming over mud will not have their screen covered
  • Bullets landing on mud will not repeatedly shake
  • Amphibious mobs will not will have more trouble finding their way around mud blocks
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